-
Relativistic
Starflight, by Steve VanDevender is a C program which in effect
draws a movie on your computer screen, showing the view out the front window
of a relativistic starship. I was able to download, compile, and run this
program without trouble. Try running it with the command
xrel -accel 100 -bounce -viewangle 150 -limit 0.75 -max
This will display constant acceleration at 10g with a wide angle view,
at one real time second = one day of spaceship time; at v = 0.75, deceleration
at 10g is initiated, and so forth. You should be able to see very clearly
how boosting effects a hyperbolic linear fractional transformation on the
celestial sphere. Such an LFT has two fixed points (opposite points on
the celestial sphere) and as you boost with positive acceleration toward
the North star, stars flow from South Pole along longitude lines toward
the North star. Since LFT's are conformal transformations, even though
the night sky becomes rather "distorted" overall, small shapes (e.g. constellations)
are preserved.
If the starship were rotating along the axis of motion as well, you
would see stars spiraling toward one fixed point and away from the other.
-
Relativistic
Flight Simulator, by Wade Lutgen, a recent graduate of the University
of Wisconsin. This is a delightful C program which "puts you in the pilot
seat of a near light speed capable space vehicle" moving through a nicely
simulated starfield. "This basically means that you have an infinite amount
of fuel to accelerate your craft up to (but not including, of course) the
speed of light. The relativistic effects of Doppler shift, stellar abberation,
and mass increase have been taken into account. The rest of the physics
should also be correct." There are versions for DOS and X windows. I was
able to download, compile and run the second version in our X windows environment
without any trouble.
-
Going
Potty!, (i.e., "crazy", a pun on the teapot used in the illustrations)
by Ronan Bonan (Computer Science, Trinity College, Dublin). Illustrates
the Penrose-Terrel "rotation", an optical effect predicted in objects moving
at relativistic speeds.
-
Gravitational
Lensing, by Pete Newbury (Mathematica, University of British Columbia).
Features mpeg movies illustrating lensing, Einstein rings, etc., and some
good background information. Don't miss your opportunity to run
your own computer simulation of a gravitational lens! I recommend that
you star with the far star somewhat above the close star, and trying running
the program several times, lowering the distant star a bit each time. Note
the marked displacement of the image of the distant star away from
its actual position (relative to the closer star). As the distant star
gets closer to the near star, notice that its image gets smeared out in
a crescent. As you line up the two stars more and more accurately, you
should see a new "secondary image", also crescent shaped, forming on the
other side of the near star, and perhaps even an "Einstein cross". Once
the stars are almost perfectly lined up, you see a beautiful ring shaped
image of the far star. Last but not least, compare with the HST photographs
(see links below) of real gravitional lenses. Highly recommended!
-
Falling Into a Black
Hole, by Andrew Hamilton (Astrophysical and Planetary Sciences,
University of Colorado). If you've ever wondered what you'd see
near a black hole, this is the site for you! A very well done "tour" illustrating
would you would see approaching, orbiting and then falling into a black
hole, featuring attractive animated gifs illustrating such effects as the
"Schwarzschild bubble". (Don't miss the comparison of Schwarzschild, Eddington,
and Kruskal coordinates). Highly recommended!
-
Black
Holes with Java, by Peter Musgrave (Physics, Queensland University).
Start with the related Central
Force with Java page and then try the black hole orbit applet, which
allows the user to explore the effect of changing various orbital parameters.
-
Solving
Einstein's Equation in Three Dimensions, by Patricia Schwarz (Physics,
Caltech), is a Mathematica notebook exploring Einstein's equation, curvature
computations, null geodesics, etc.
-
Orbits in Strongly
Curved Spacetime, a Java applet by John Walker (Fermilab), shows
the effective potential and embedding profile as well as the trajectory
of a test particle orbiting a nonrotating hole. (I have one quibble: for
some reason Walker wrote the applet so that the ball hugs the "effective
potential" curve (first introduced by Misner) whereas of course energy
is conserved and the ball should move back and forth on a horizontal line---
see for instance the textbook by Misner, Thorne, & Wheeler or the applet
by Musgrave.)
-
Geometry Around Black
Holes, by Michael Cramer
Andersen (Astronomy, University of Copenhagen). Features some good
(advanced undergraduate level) background and some VRML images and mpeg/Quicktime
movies. An excellent discussion of frame dragging and light paths near
a rotating (Kerr) black hole.
-
Relativistic
Simulations from the Physics Department at the University of Tuebingen.
Features a half dozen magnificent mpeg movies of pulsars, orbiting a neutron
star, orbiting a black hole, a relativistic flight to Polaris (compare
with Lutgens program) , embeddings of "space" near a black hole, etc.
-
Numerical
Relativity Exhibitions, from the NCSA Relativity Group. Features
stills from production quality movies of black holes, gravitational waves,
colliding black holes, etc. For mpeg versions of some black hole simulations,
see this
page. What more need be said! Go and look, you won't be disappointed!
-
Particle Trajectories
Near Black Holes, by Peter Diener. Features a form enabling you
to compute effective potentials and three dimensional trajectories
for the motion of test particles near a rotating black hole. (Unfortunately,
you can only see the trajectories if you have VRML or Inventor software.)
Includes good background material at the undergraduate level.
-
Black Hole Simulations
by
Sam
Hart (Physics, University of Arizona). Features fabulous gif images
of fluid flow in an accretion disk, etc.
-
Magnetic
Field Lines in a Black Hole Plasma Disc, by Boris
Gudikson and Bjorn Ostman
(Physics, University of Copenhagen). Features a brief introduction to black
hole electrodynamics and accretion disks, with very nice pictures.
-
Relativistic
Ray-Tracing Simulating the appearance of rapidly moving objects.
This work arose as a result of a discussion with Dr
Sandy Dance , in which the question arose: "If we happened to be flying
past an object at nearly the speed of light, what would that object look
like"?
-
Falling Into a Black
Hole
-
Simulation of a Black
Hole by Raytracing This information has also been published
in
F.W.Hehl, R.A.Puntigam, H.Ruder (Eds.)
Relativity and Scientific Computing
Computer Algebra, Numerics, Visualization
ISBN 3-540-60361-1 Springer Verlag Berlin Heidelberg New York